Metal Gear Solid 5’s Infamous Nuclear Disarmament Mission Is ‘Impossible’, Investigation Concludes | VGC

Metal Gear Solid 5’s Infamous Nuclear Disarmament Mission Is ‘Impossible’, Investigation Concludes | VGC

Metal Gear Solid 5's Infamous Nuclear Disarmament Mission Is 'Impossible', Investigation Concludes |  VGC

An investigation into Metal Gear Solid 5’s nuclear disarmament mission, which saw players attempt to rid the game of nuclear weapons for over half a decade, claimed it was “impossible” to complete it.

In a video from Did You Know Gaming, it is claimed that the objective, which publisher Konami says unlocked something special, has been impossible for years. Although the reward, a hidden cutscene, was datamined, it was never seen legitimately, despite years of fan campaigns to complete the game’s final quest.

Did You Know Gaming also spoke to a group of gamers known as The Anti-Nuke Gang who claimed to zero the number of nukes on PS3, however, Konami claimed this was illegitimate.

The group would later reveal that they used hacks to reduce the number to zero and in doing so discovered that because nukes linked to banned accounts cannot be disarmed, the quest was impossible, something that Konami failed to fix in 7 years. from the exit.

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The Anti-Nuke Gang, led by a gamer known as “The Hung Horse”, began the quest to reduce the number of nukes on PS3 to zero at the start of the pandemic, but soon found that it was nearly impossible to do through traditional means, regardless of the bugs present in the game.

First of all, the game has been out for 7 years and sold very well on PS3, which means that the number of nukes, although lower than on other platforms, was still significant. Another problem was that PS3 players could easily cheat, adding 16 nukes to their account (which should take weeks) within minutes, making abolition extremely difficult.

The Hung Horse said that despite the group’s efforts, there were a small number of nuclear weapons that were impossible to disarm.

“We encountered what can only be defined as an invincible set of nukes that belong to no base. If you are familiar with the MGSV forward operating base system, a nuke is always placed on a FOB after a player made it. But there were about 40 of these invincible nukes that didn’t have FOBs they belonged to. They just existed without FOBs. We call them “Phantom Nukes”.

This meant that the group had to turn to illegitimate means of disarmament. A hacker named Stefferp joined the group and developed code that would allow mass disarmament of nukes without even having to play the game. The bot searched for all players in the game’s base and identified those who had nukes active. “The Nuke Hunter Deluxe”, as the team called it, was the key to reducing the number to 0.

However, after investigation by Konami, the method was deemed illegitimate and Stefferp was banned from the game. did not answer.

Metal Gear Solid 5's infamous nuclear disarmament mission is

The genesis for players wanting to achieve this seemingly impossible goal is that shortly after the game’s release, a title card for a hidden third chapter was found in the game.

Currently, Metal Gear Solid 5 is divided into two chapters, Chapter 1: Revenge and Chapter 2: Race. However, a title card for a third chapter, Chapter 3: Peace was discovered in the game files, leading players to believe there was a way to unlock it.

The chapter title, “Peace”, also suggested to players that total nuclear disarmament was the only way to unlock the mysterious chapter. This was even suggested by Konami’s official Twitter account which tweeted in 2015 “Truth can be found for peace”.

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However, many have argued that due to the turbulent nature of Konami’s relationship with series creator Hideo Kojima towards the end of development, it’s possible that despite plans for more post-nuclear abolition content, it was never completed, and therefore Konami could never allow the nuke count to reach zero, as the promised reward does not actually exist.

Tweeting about the nuclear disarmament program in 2022, Hideo Kojima said, “It was a social experiment.”

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Since Metal Gear Solid 5, Hideo Kojima has founded Kojima Productions and produced Sony-backed Death Stranding.

He was recently rumored to be working on a “cloud-based” game with Microsoft.

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